Right-click (or press Esc) to terminate the command and exit placement mode.Use the mouse to define the location of the placed object in the PCB workspace and its size (where applicable).Select the object to be placed from one of the toolbars or the Place menu.At its simplest level, the process is as follows: In Altium Designer, the process of placing an object is roughly the same regardless of the object being placed. Examples of group objects include: components, dimensions, coordinates, and polygon pours. Anything that is made up of primitives and identified as a design object is a group object. Primitive objects are the most basic elements, and include: tracks, pads, vias, fills, arcs, and strings. There are two types of objects in the PCB Editor – Primitive Objects and Group Objects. It is therefore important to keep in mind the width of the lines used to define each object and the layer on which the object is placed. This applies to both electrical objects, such as tracks and pads, and non-electrical objects, such as text and dimensioning. Most objects placed in a PCB document will define copper areas or voids. Object Placement and Editing CommonalityĪ variety of objects are available for use in designing a PCB.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |